New DM!

Posted in CategoryGeneral
  • Pandora 5 months ago
    Hey! So I've played DnD for a while and I'm trying to up my game and try being a DM for the first time! I have the DM guide, but I want advice from people on things to do or not do and such. Anything helps! No campaigns planned yet, but I wanted to maybe create a few general plans for future games that I can tweak as I please. Thanks!

    Hey! So I've played DnD for a while and I'm trying to up my game and try being a DM for the first time! I have the DM guide, but I want advice from people on things to do or not do and such. Anything helps! No campaigns planned yet, but I wanted to maybe create a few general plans for future games that I can tweak as I please. Thanks!

  • DerKirch 5 months ago
    Don't go for a large group straight off the bat, aim for a max of 4 players. Try to understand the characters that your players created, and what the players want to get from the experience.

    Don't go for a large group straight off the bat, aim for a max of 4 players. Try to understand the characters that your players created, and what the players want to get from the experience.

  • Admin 5 months ago
    I agree with DerKirch on keeping the party small to start, my first go as a DM I had 7 players, and it was a handful!
    
    1. My general rule when I create my campaigns, I don't plan out the details to granularly.  I may know where I want the story to end, but it's up to the players on how we get there. I come up with a few over arching encounters and try to have fun with how the players get through them.
    
    2. When I plan for the week I tend to keep it to about 3-4 encounters for the night (we usually go about 3-4 hours).  This includes fighting, puzzles, verbal encounters, etc.
    
    Be sure to let us know how your first session goes!

    I agree with DerKirch on keeping the party small to start, my first go as a DM I had 7 players, and it was a handful!

    1. My general rule when I create my campaigns, I don't plan out the details to granularly. I may know where I want the story to end, but it's up to the players on how we get there. I come up with a few over arching encounters and try to have fun with how the players get through them.

    2. When I plan for the week I tend to keep it to about 3-4 encounters for the night (we usually go about 3-4 hours). This includes fighting, puzzles, verbal encounters, etc.

    Be sure to let us know how your first session goes!

  • Jason Goldenrod 3 months ago
    Try to keep your party pretty small. My party is two players, because one is new to playing DnD.
    Dont try to flood them with hordes of powerful monsters right at the start. Throw out some goblins or hyenas at the start and slowly work your way up to powerful monsters, like yuan-ti or a black dragon!
    Don't add too much homebrew things. Keep it core DnD if you have new players. (homebrew being a new species, new monster, ect. Something that isn't in DnD normally.)
    Have fun!

    Try to keep your party pretty small. My party is two players, because one is new to playing DnD. Dont try to flood them with hordes of powerful monsters right at the start. Throw out some goblins or hyenas at the start and slowly work your way up to powerful monsters, like yuan-ti or a black dragon! Don't add too much homebrew things. Keep it core DnD if you have new players. (homebrew being a new species, new monster, ect. Something that isn't in DnD normally.) Have fun!

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