| Face |
Charges |
Effect |
| 1 |
1 |
Gases, wind, and fog can’t pass through the barrier. |
| 2 |
2 |
Nonliving matter can’t pass through the barrier. Walls, floors, and ceilings can pass through at your discretion. |
| 3 |
3 |
Living matter can’t pass through the barrier. |
| 4 |
4 |
Spell effects can’t pass through the barrier. |
| 5 |
5 |
Nothing can pass through the barrier. Walls, floors, and ceilings can pass through at your discretion. |
| 6 |
0 |
The barrier deactivates. |
The cube loses charges when the barrier is targeted by certain spells or comes into contact with certain spell or magic item effects, as shown in the table below.
| Spell or Item |
Charges Lost |
| Disintegrate |
1d12 |
| Horn of blasting |
1d10 |
| Passwall |
1d6 |
| Prismatic spray |
1d20 |
| Wall of fire |
1d4 |