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Admin Electrum Member 2 years ago
@TGK, Thanks for your feedback! I'll take a look into what it would take to make these changes. And your correct, currently there isn't a way to move around timeline items, but it's something I should be able to add fairly easily!
@TGK,
Thanks for your feedback! I'll take a look into what it would take to make these changes. And your correct, currently there isn't a way to move around timeline items, but it's something I should be able to add fairly easily!
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Snowspartandl Gold Member 2 years ago
Expand on the Rich Text box field for notes. As a DM, It would be cool if 1. ~~I could add link to connections directly in the text~~ `@campaign item` 2. link to external sites, i.e. [Goddess Selune](https://forgottenrealms.fandom.com/wiki/Sel%C3%BBne) 3. Add images directly into the text instead of at bottom 4. Have a tooltip onHover to know what each each button does more easily 5. Allow campaign members the ability to create pages 6. Make certain pages / notes available to specific members
Expand on the Rich Text box field for notes.
As a DM, It would be cool if
- ~~I could add link to connections directly in the text~~
@campaign item
- link to external sites, i.e. Goddess Selune
- Add images directly into the text instead of at bottom
- Have a tooltip onHover to know what each each button does more easily
- Allow campaign members the ability to create pages
- Make certain pages / notes available to specific members
- ~~I could add link to connections directly in the text~~
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Admin Electrum Member 2 years ago
@Snowspartandl, sorry for the delay on the response here, was on vacation then covid mixed with the kickstarter this week so the forum was bottom of the list. I like all of the feedback! I did want to clarify a few things, just to make sure i understand correctly. were the items you listed specific to the notes section? or in other places? 1. for campaign items, we have the capability built in to "tag" another item using the @ symbol, though thats not available in the notes currently. I can definitely expand on that in the notes section. 4. is this specific to the text editor? or just throughout the site? 5. this is something ill bump up on my todo list, as its been asked for before and seems to be something others want as well. 6. this is another that ill bump up the list as well, i think it would be very useful to have
@Snowspartandl,
sorry for the delay on the response here, was on vacation then covid mixed with the kickstarter this week so the forum was bottom of the list.
I like all of the feedback! I did want to clarify a few things, just to make sure i understand correctly. were the items you listed specific to the notes section? or in other places?
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for campaign items, we have the capability built in to "tag" another item using the @ symbol, though thats not available in the notes currently. I can definitely expand on that in the notes section.
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is this specific to the text editor? or just throughout the site?
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this is something ill bump up on my todo list, as its been asked for before and seems to be something others want as well.
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this is another that ill bump up the list as well, i think it would be very useful to have
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Snowspartandl Gold Member 2 years ago
On campaign items, but I could see the use on the notes page as well. I've recently been using notes for session prep and find myself wanting a print note option. Printing the page works fairly well though. 1. I'm able to tag in the notes, it actually works a lot better in the notes than the campaign items. Sometimes the campaign items tagging dropdown vanishes and it's like delete a character and retype it will bring the menu back sometimes not. 2. text editor on campaign & notes. I don't know if it's just me, but the rich textarea input seems to have different options and work slightly differently on the forum vs note vs campaign item. To expand on #6, would be nice to use notes as a sort of secret that only certain players have access to. Maybe character backstory or guild info or something. This way all info can stay on the site and not have a bunch of shared google docs. Thanks for making this! It's a huge help in getting all the worldbuilding notebooks digitized and not be an overwhelming complex interface like worldanvil.
On campaign items, but I could see the use on the notes page as well. I've recently been using notes for session prep and find myself wanting a print note option. Printing the page works fairly well though.
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I'm able to tag in the notes, it actually works a lot better in the notes than the campaign items. Sometimes the campaign items tagging dropdown vanishes and it's like delete a character and retype it will bring the menu back sometimes not.
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text editor on campaign & notes. I don't know if it's just me, but the rich textarea input seems to have different options and work slightly differently on the forum vs note vs campaign item.
To expand on #6, would be nice to use notes as a sort of secret that only certain players have access to. Maybe character backstory or guild info or something. This way all info can stay on the site and not have a bunch of shared google docs.
Thanks for making this! It's a huge help in getting all the worldbuilding notebooks digitized and not be an overwhelming complex interface like worldanvil.
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Snowspartandl Gold Member 2 years ago
As a DM It would be nice to configure default additional parts that get applied on Quick Add So that I don't have to go into each one after and add the same "+ Add New Part" with the same title ex. I add a private section to each campaign item, that is hidden, called "DM Notes" so I have an areas to quickly put in notes when players interact or influence the item. It'd be nice to configure a "template" that gets applied on "Quick Add".
As a DM It would be nice to configure default additional parts that get applied on Quick Add So that I don't have to go into each one after and add the same "+ Add New Part" with the same title
ex. I add a private section to each campaign item, that is hidden, called "DM Notes" so I have an areas to quickly put in notes when players interact or influence the item. It'd be nice to configure a "template" that gets applied on "Quick Add".
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Admin Electrum Member 2 years ago
Yeah, at some point I had updated the text editor for the main section of the site and It definitely lost consistency. I'll work on getting those updated to be consistent again. That makes total sense, being able to share parts with only certain people, it's definitely something I can do, i'll just need to think on it a bit to figure out the best way to build that out. I agree though that sharing parts with specific people is a needed feature! As for the Quick Add, I have a clone feature already built out when in campaign items that I could repurpose in the Quick Add section. I think that would work best, giving a dropdown in the quick add where you can pick an existing item to use as a "template". How does that sound to you?
Yeah, at some point I had updated the text editor for the main section of the site and It definitely lost consistency. I'll work on getting those updated to be consistent again.
That makes total sense, being able to share parts with only certain people, it's definitely something I can do, i'll just need to think on it a bit to figure out the best way to build that out. I agree though that sharing parts with specific people is a needed feature!
As for the Quick Add, I have a clone feature already built out when in campaign items that I could repurpose in the Quick Add section. I think that would work best, giving a dropdown in the quick add where you can pick an existing item to use as a "template". How does that sound to you?
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Snowspartandl Gold Member 2 years ago
That sounds great!
That sounds great!
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Admin Electrum Member 2 years ago
@Snowspartandl, few updates that i've pushed today and last week. - Notes have been updated to allow you to select who you share your note with. So instead of sharing with the whole campaign, you can pick and choose who has access. - and to clarify this is the notes section not campaign items yet (notes was the easy one to do first haha) - Updated the editor to fix some bugs in the tagging functionality, should work much better now. - Updated the edit campaign categories section to work better on mobile. previously it was in a table and was not easy to use on mobile. - There is now the capability to use a template when creating a new campaign item. This just utilizes an existing item of your choose to copy. I'm open to any feedback or if bugs are found just let me know! I was able to get the text editor tagging piece updated so it should work better now, but let me know if you are still seeing any bugs!
@Snowspartandl,
few updates that i've pushed today and last week.
- Notes have been updated to allow you to select who you share your note with. So instead of sharing with the whole campaign, you can pick and choose who has access. - and to clarify this is the notes section not campaign items yet (notes was the easy one to do first haha)
- Updated the editor to fix some bugs in the tagging functionality, should work much better now.
- Updated the edit campaign categories section to work better on mobile. previously it was in a table and was not easy to use on mobile.
- There is now the capability to use a template when creating a new campaign item. This just utilizes an existing item of your choose to copy.
I'm open to any feedback or if bugs are found just let me know! I was able to get the text editor tagging piece updated so it should work better now, but let me know if you are still seeing any bugs!
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Snowspartandl Gold Member 2 years ago
The updates are working well for the most part! Only think I have found so far is, When I'm editing a note and use the the markdown for headers (#, ##, ###) it keeps open a dropdown to link monsters. To remove the dropdown I have to go to a new line add a # then delete it. Loving all the updates!
The updates are working well for the most part! Only think I have found so far is, When I'm editing a note and use the the markdown for headers (#, ##, ###) it keeps open a dropdown to link monsters. To remove the dropdown I have to go to a new line add a # then delete it.
Loving all the updates!
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Snowspartandl Gold Member 2 years ago
Just thought of something for the richtext editors - can the toolbars be position: sticky? What I mean by this is I tend to have long notes or entries and find myself scrolling a good bit to get back to the toolbar to to updates. It would be nice to have it sticky to top of page when the note is long that way it's always in view and I don't have to scroll. On a sidenote, the bold seems more like a blur than bold. not sure if it's just my eyes or not since the css font-weight is set to bold
Just thought of something for the richtext editors - can the toolbars be position: sticky?
What I mean by this is I tend to have long notes or entries and find myself scrolling a good bit to get back to the toolbar to to updates. It would be nice to have it sticky to top of page when the note is long that way it's always in view and I don't have to scroll.
On a sidenote, the bold seems more like a blur than bold. not sure if it's just my eyes or not since the css font-weight is set to bold